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2. Zug: 21S.43


Money Game

BLAU to play 43

WEISS164


2O ' ' ' '5X '3X ' '1X5O

1X1X ' ' '5O '3O ' ' '4X

BLAU167

Position ID: 4HPkASjgc/ABMA Match ID: cAkOAAAAAAAA


# Ply Move Equity
  1 R 24/21 6/2* -0,1223
 
0,47170,11730,0049-0,52830,14370,0069 -0,0851 -0,1223
0,00050,00050,0001-0,00050,00060,0002 0,0014 0,0034
 
  Full cubeful rollout with var.redn.  
  15552 games, Mersenne Twister dice gen. with seed 1028416272 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
2 R 24/21 13/9 -0,1321 ( -0,0097)
 
0,46940,12190,0053-0,53060,14750,0070 -0,0884 -0,1321
0,00050,00050,0002-0,00050,00050,0002 0,0013 0,0033
 
  Full cubeful rollout with var.redn.  
  15552 games, Mersenne Twister dice gen. with seed 1028416272 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  3 R 13/10 13/9 -0,1411 ( -0,0188)
 
0,46420,13610,0061-0,53580,15690,0098 -0,0961 -0,1411
0,00050,00050,0001-0,00050,00060,0003 0,0014 0,0037
 
  Full cubeful rollout with var.redn.  
  15552 games, Mersenne Twister dice gen. with seed 1014439040 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  4 R 24/20 13/10 -0,1531 ( -0,0308)
 
0,46760,12190,0054-0,53240,15650,0071 -0,1012 -0,1531
0,00080,00080,0002-0,00080,00090,0003 0,0021 0,0059
 
  Full cubeful rollout with var.redn.  
  5184 games, Mersenne Twister dice gen. with seed 1014439040 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  5 R 24/21 24/20 -0,1545 ( -0,0322)
 
0,46560,11270,0050-0,53440,15040,0055 -0,1069 -0,1545
0,00090,00090,0004-0,00090,00090,0003 0,0024 0,0059
 
  Full cubeful rollout with var.redn.  
  5184 games, Mersenne Twister dice gen. with seed 1012255680 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
Rollout by Stick
Fazit: Dieser Zug mag für den ein oder anderen eine Überraschung darstellen. Der Zug, der tief auf dem 2-Punkt schlägt gewinnt die Rollouts klar. Warum dieser Hit? WEISS droht im nächten Zug, wenn er jetzt nicht gestört wird, einen der imminnent wichtigen Punkte zu machen: Den eigenen 5- oder Bar-Punkt, oder auf dem 20-Punkt oder dem 18-Punkt zu ankern. 6/2* ist ein Tempo-Hit, der WEISS dies erschweren soll.
Letzte Aktualisierung: 04. März 2008