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2. Zug: 43D.22


Money Game

BLAU to play 22

WEISS160


2O ' ' ' '5X '3X1X1X '5O

2X ' ' ' '5O '3O ' ' '3X

BLAU167

Position ID: 4HPFATDgc/ABMA Match ID: cAkJAAAAAAAA


# Ply Move Equity
1 R 24/22(2) 6/4(2) +0,2100
 
0,54390,15690,0065-0,45610,11140,0045 +0,1355 +0,2100
0,00170,00180,0005-0,00170,00150,0003 0,0044 0,0117
 
  Full cubeful rollout with var.redn.  
  1296 games, Mersenne Twister dice gen. with seed 1066086720 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  2 R 24/16* +0,1550 ( -0,0551)
 
0,54030,15040,0116-0,45970,13290,0049 +0,1047 +0,1550
0,00250,00330,0020-0,00250,00170,0004 0,0092 0,0220
 
  Full cubeful rollout with var.redn.  
  1296 games, Mersenne Twister dice gen. with seed 1066086720 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  3 R 13/11(2) 6/4(2) +0,1457 ( -0,0643)
 
0,53800,16430,0089-0,46200,14600,0067 +0,0965 +0,1457
0,00170,00180,0006-0,00170,00170,0005 0,0045 0,0120
 
  Full cubeful rollout with var.redn.  
  1296 games, Mersenne Twister dice gen. with seed 1066086720 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
Rollout by Stick
Fazit: Wie so oft ist das Erreichen zweier Ziele (hier: Anker und Punkt im eigenen Heimfeld) besser, als nur eines. 24/20(2) müsste noch einmal für Gammon Save getestet werden.
Letzte Aktualisierung: 10. März 2008